Review: Monster Hunter

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This entry was posted on 7/7/2007 8:03 PM and is filed under Sony PS2.

Reviewed for Big Boss Games by: JLR

Have you ever looked down the blade of a sword, only to see a Dragon the size of small building staring back? This is just one of the situations you will find yourself facing in Capcom's Monster Hunter.

To start, the graphics in this game are some of the most believable in a game to date. The environments are a decent size, broken up into about 8-12 small area's. But the way Capcom has done it, you get the feeling you are truly in an expansive world. Subtle things like the rolling clouds, or the billowing smoke of an active volcano, just add to an already immersive experience.

Gameplay may be the drawback for some, as the control scheme can take some getting used to, and may frustrate the novice. The unique thing about this game, is upon slaying a monster, you have 1 minute to carve it up so to speak, and take pieces of it's body to create armor and weapons. Each monster giving different pieces needed, and all having unique attributes to lend in creating your items. Huge blades, and guns to match can be crafted to boot. Slaying monsters isn't all, there are capture quests, and item gathering as well.

Off-line this is strictly a single player run, but on-line gameplay allows up to 4 warriors on any one mission, and just adds to the quests and items you already have. If nothing else, give it a rent. Aside from a steep initial learning curve and difficulty, this game truly rewards the patient player.

Overall score: 8/10

 

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